I started my career writing Objective-C for technicians in the field. That's where I learned the most expensive UX problem in enterprise isn't an ugly screen — it's a technician at a remote site who can't tell whether the job is actually done.
Over twelve years at Ciena I moved from building those apps to architecting the experiences around them: running research on hundreds of thousands of data points, defining the design system teams build on, and leading UX for AI products — from a company-wide GPT assistant to a computer-vision check that grades installations in real time.
Because I've shipped production code, I design for what can actually be built. And I prototype in the real medium early, so engineers, legal teams and VPs react to something they can touch instead of a slide.